My program doesn't have bugs. It just develops random features.
UE3:KAssetSpawnable (UDK)
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Version of KAsset that can be dynamically spawned and destroyed during gameplay
Default values
Property | Value |
---|---|
bNoDelete | False |
Subobjects
KAssetSkelMeshComponent
Class: Engine.SkeletalMeshComponent
Inherits from: KAsset.KAssetSkelMeshComponent
Property | Value |
---|---|
ReplacementPrimitive | None |
MyLightEnvironment
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: KAsset.MyLightEnvironment
No new values.