My program doesn't have bugs. It just develops random features.

UE3:KAssetSpawnable (UDK)

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UDK Object >> Actor >> KAsset >> KAssetSpawnable
Package: 
Engine
This class in other games:
UT3

Version of KAsset that can be dynamically spawned and destroyed during gameplay

Default values[edit]

Property Value
bNoDelete False

Subobjects[edit]

KAssetSkelMeshComponent[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: KAsset.KAssetSkelMeshComponent

Property Value
ReplacementPrimitive None

MyLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: KAsset.MyLightEnvironment

No new values.