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UE3:LineBatchComponent (UDK)
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Object >> Component >> ActorComponent >> PrimitiveComponent >> LineBatchComponent |
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Properties[edit]
BatchedLines[edit]
Modifiers: native, transient, const
BatchedPoints[edit]
Modifiers: native, transient, const
DefaultLifeTime[edit]
Type: float
Modifiers: native, transient, const
FPrimitiveDrawInterfaceVfTable[edit]
Type: pointer
Modifiers: native, const, noexport
These mirror the C++ side properties. I'm making a class here so LineBatchComponent will get the defaultprops from the PrimitiveComponent base class
FPrimitiveDrawInterfaceView[edit]
Type: pointer
Modifiers: native, const, noexport