Cogito, ergo sum

UE3:MaterialEditorInstanceConstant (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> MaterialEditorInstanceConstant
Package: 
UnrealEd
This class in other games:
UDK

MaterialEditorInstanceConstant.uc: This class is used by the material instance editor to hold a set of inherited parameters which are then pushed to a material instance. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'MaterialEditorInstanceConstant'[edit]

FontParameterValues[edit]

Type: array<EditorFontParameterValue>


Parent[edit]

Type: MaterialInterface


PhysMaterial[edit]

Type: PhysicalMaterial

Physical material to use for this graphics material. Used for sounds, effects etc.

ScalarParameterValues[edit]

Type: array<EditorScalarParameterValue>


StaticComponentMaskParameterValues[edit]

Type: array<EditorStaticComponentMaskParameterValue>


StaticSwitchParameterValues[edit]

Type: array<EditorStaticSwitchParameterValue>


TextureParameterValues[edit]

Type: array<EditorTextureParameterValue>


VectorParameterValues[edit]

Type: array<EditorVectorParameterValue>


Internal variables[edit]

SourceInstance[edit]

Type: MaterialInstanceConstant


VisibleExpressions[edit]

Type: array<Object.Guid>

Modifiers: const, transient, duplicatetransient


Structs[edit]

ComponentMaskParameter[edit]

Modifiers: native

bool
bool
bool
bool

EditorFontParameterValue[edit]

Extends: EditorParameterValue

Modifiers: native

Font FontValue 
int FontPage 

EditorParameterValue[edit]

Modifiers: native

bool bOverride 
name ParameterName 
Object.Guid ExpressionId 

EditorScalarParameterValue[edit]

Extends: EditorParameterValue

Modifiers: native

float ParameterValue 

EditorStaticComponentMaskParameterValue[edit]

Extends: EditorParameterValue

Modifiers: native

ComponentMaskParameter ParameterValue 

EditorStaticSwitchParameterValue[edit]

Extends: EditorParameterValue

Modifiers: native

bool ParameterValue 

EditorTextureParameterValue[edit]

Extends: EditorParameterValue

Modifiers: native

Texture ParameterValue 

EditorVectorParameterValue[edit]

Extends: EditorParameterValue

Modifiers: native

Object.LinearColor ParameterValue