I don't need to test my programs. I have an error-correcting modem.

UE3:MaterialExpressionStaticComponentMaskParameter (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UDK Object >> MaterialExpression >> MaterialExpressionParameter >> MaterialExpressionStaticComponentMaskParameter
Package: 
Engine
Within class: 
Material
This class in other games:
UT3


Properties

Property group 'MaterialExpressionStaticComponentMaskParameter'

DefaultA

Type: bool


DefaultB

Type: bool


DefaultG

Type: bool


DefaultR

Type: bool


Internal variables

Input

Type: MaterialExpression.ExpressionInput


InstanceOverride

Type: pointer{const FStaticComponentMaskParameter}

Modifiers: const, native, transient