My program doesn't have bugs. It just develops random features.

UE3:MorphTestActor (UDK)

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UDK Object >> Actor >> SkeletalMeshActor >> MorphTestActor
Package: 
UTGame
This class in other games:
UT3


Properties

Property group 'MorphTestActor'

LookAtActor

Type: Actor


MaxMorphDistance

Type: float


MinMorphDistance

Type: float


Subobjects

FaceAudioComponent

Class: Engine.AudioComponent

Inherits from: SkeletalMeshActor.FaceAudioComponent

No new values.

MyLightEnvironment

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: SkeletalMeshActor.MyLightEnvironment

No new values.

SkeletalMeshComponent0

Class: Engine.SkeletalMeshComponent

Inherits from: SkeletalMeshActor.SkeletalMeshComponent0

Property Value
Animations None
ReplacementPrimitive None

Events

Tick

event Tick (float DeltaSeconds)

Overrides: Actor.Tick