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UE3:OnlineEventsInterface (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Interface >> OnlineEventsInterface |
- Package:
- Engine
- Known implementing classes:
- OnlineEventsInterfaceMcp
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This interface deals with capturing gameplay events for logging with an online service
Instance functions
UploadGameplayEventsData
function bool UploadGameplayEventsData (OnlineGameplayEvents Events)
Sends the data contained within the gameplay events object to the online server for statistics
Parameters:
- Events - the object that has the set of events in it
Returns:
- true if the async send started ok, false otherwise
UploadHardwareData
Sends the hardware data to the server for statistics aggregation
Parameters:
- UniqueId - the unique id for the player
- PlayerNick - the player's nick name
Returns:
- true if the async task was started successfully, false otherwise
UploadProfileData
function bool UploadProfileData (OnlineSubsystem.UniqueNetId UniqueId, string PlayerNick, OnlineProfileSettings ProfileSettings)
Sends the profile data to the server for statistics aggregation
Parameters:
- UniqueId - the unique id for the player
- PlayerNick - the player's nick name
- ProfileSettings - the profile object that is being sent
Returns:
- true if the async task was started successfully, false otherwise