I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
UE3:ParticleModuleSizeMultiplyLife (UDK)
Object >> ParticleModule >> ParticleModuleSizeBase >> ParticleModuleSizeMultiplyLife |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties
Property group 'Size'
LifeMultiplier
Type: DistributionVector.RawDistributionVector
The scale factor for the size that should be used for a particle. The value is retrieved using the RelativeTime of the particle during its update.
Default value:
Member | Value |
---|---|
Distribution | DistributionLifeMultiplier |
LookupTable |
|
LookupTableChunkSize | 3 |
LookupTableNumElements | 1 |
Op | 1 |
MultiplyX
Type: bool
If true, the X-component of the scale factor will be applied to the particle size X-component. If false, the X-component is left unaltered.
Default value: True
MultiplyY
Type: bool
If true, the Y-component of the scale factor will be applied to the particle size Y-component. If false, the Y-component is left unaltered.
Default value: True
MultiplyZ
Type: bool
If true, the Z-component of the scale factor will be applied to the particle size Z-component. If false, the Z-component is left unaltered.
Default value: True
Default values
Property | Value |
---|---|
bSpawnModule | True |
bUpdateModule | True |