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UE3:ParticleModuleSizeMultiplyVelocity (UDK)

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UDK Object >> ParticleModule >> ParticleModuleSizeBase >> ParticleModuleSizeMultiplyVelocity
Package: 
Engine
This class in other games:
UT3


Properties[edit]

Property group 'Size'[edit]

MultiplyX[edit]

Type: bool

If true, the X-component of the scale factor will be applied to the particle size X-component. If false, the X-component is left unaltered.

Default value: True

MultiplyY[edit]

Type: bool

If true, the Y-component of the scale factor will be applied to the particle size Y-component. If false, the Y-component is left unaltered.

Default value: True

MultiplyZ[edit]

Type: bool

If true, the Z-component of the scale factor will be applied to the particle size Z-component. If false, the Z-component is left unaltered.

Default value: True

VelocityMultiplier[edit]

Type: DistributionVector.RawDistributionVector

The amount the velocity should be scaled prior to scaling the size of the particle. The value is retrieved using the RelativeTime of the particle during its update.

Default value:

Member Value
Distribution DistributionVelocityMultiplier
LookupTable
  1. 0.0
  2. 0.0
  3. 0.0
  4. 0.0
  5. 0.0
  6. 0.0
  7. 0.0
  8. 0.0
LookupTableChunkSize 3
LookupTableNumElements 1
Op 1

Default values[edit]

Property Value
bSpawnModule True
bUpdateModule True