Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:ParticleModuleVelocityInheritParent (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> ParticleModule >> ParticleModuleVelocityBase >> ParticleModuleVelocityInheritParent
Package: 
Engine
This class in other games:
UT3


Properties

Property group 'Velocity'

Scale

Type: DistributionVector.RawDistributionVector

The scale to apply tot he parent velocity prior to adding it to the particle velocity during spawn. Value is retrieved using the EmitterTime of the emitter.

Default value:

Member Value
Distribution DistributionScale
LookupTable
  1. 1.0
  2. 1.0
  3. 1.0
  4. 1.0
  5. 1.0
  6. 1.0
  7. 1.0
  8. 1.0
LookupTableChunkSize 3
LookupTableNumElements 1
Op 1

Default values

Property Value
bSpawnModule True