Always snap to grid
UE3:PathConstraint (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 06:42, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 3))
Object >> PathConstraint |
- Package:
- Engine
- Direct subclasses:
- Path_AlongLine, Path_AvoidInEscapableNodes, Path_MinDistBetweenSpecsOfType, Path_TowardGoal, Path_TowardPoint, Path_WithinDistanceEnvelope, Path_WithinTraversalDist
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties
CacheIdx
Type: int
Modifiers: const
Default value: -1
NextConstraint
Type: PathConstraint
Next constraint in the list
Events
GetDumpString
event string GetDumpString ()
Recycle
event Recycle ()