I'm a doctor, not a mechanic
UE3:PhATSimOptions (UDK)
Object >> PhATSimOptions |
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Properties[edit]
Property group 'Advanced'[edit]
bPromptOnBoneDelete[edit]
Type: bool
Modifiers: config
Default value: True
bShowConstraintsAsPoints[edit]
Type: bool
Modifiers: config
bShowNamesInHierarchy[edit]
Type: bool
Modifiers: config
Default value: True
Property group 'Anim'[edit]
AngularDampingScale[edit]
Type: float
Modifiers: transient
Overall damping scaling applied to all motors.
Default value: 1.0
AngularSpringScale[edit]
Type: float
Modifiers: transient
Overall spring scaling applied to all motors.
Default value: 1.0
bBlendOnPoke[edit]
Type: bool
Modifiers: transient
Whether we should just show animation until poked, then snap to physics, wait PokePauseTime, then blend back to animation over PokeBlendTime.
PhysicsBlend[edit]
Type: float
Modifiers: transient
Lets you manually control the physics/animation
Default value: 1.0
PokeBlendTime[edit]
Type: float
Modifiers: config
Time taken to blend from physics to animation.
Default value: 0.5
PokePauseTime[edit]
Type: float
Modifiers: config
Time between poking ragdoll and starting to blend back.
Default value: 0.5
PreviewAnimSet[edit]
Type: AnimSet
Modifiers: transient
AnimSet used for playing animations .
Property group 'Drawing'[edit]
ConstraintDrawSize[edit]
Type: float
Modifiers: config
Controls how large constraints are drawn in PhAT
Default value: 0.01
Property group 'Lighting'[edit]
Brightness[edit]
Type: float
Modifiers: config
Default value: 1.0
SkyBrightness[edit]
Type: float
Modifiers: config
Default value: 0.25
Property group 'MouseSpring'[edit]
HandleAngularDamping[edit]
Type: float
Modifiers: config
HandleAngularStiffness[edit]
Type: float
Modifiers: config
HandleLinearDamping[edit]
Type: float
Modifiers: config
HandleLinearStiffness[edit]
Type: float
Modifiers: config
Property group 'Poking'[edit]
PokeStrength[edit]
Type: float
Modifiers: config
Default value: 100.0
Property group 'Simulation'[edit]
bDrawContacts[edit]
Type: bool
Modifiers: config
FloorGap[edit]
Type: float
Modifiers: config
Default value: 25.0
GravScale[edit]
Type: float
Modifiers: config
Default value: 1.0
SimSpeed[edit]
Type: float
Modifiers: config
Default value: 1.0
Property group 'Snap'[edit]
AngularSnap[edit]
Type: float
Modifiers: config
Default value: 15.0
LinearSnap[edit]
Type: float
Modifiers: config
Default value: 2.0