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UE3:PhATSimOptions (UDK)

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UDK Object >> PhATSimOptions
Package: 
UnrealEd
This class in other games:
UT3


Properties

Property group 'Advanced'

bPromptOnBoneDelete

Type: bool

Modifiers: config


Default value: True

bShowConstraintsAsPoints

Type: bool

Modifiers: config


bShowNamesInHierarchy

Type: bool

Modifiers: config


Default value: True

Property group 'Anim'

AngularDampingScale

Type: float

Modifiers: transient

Overall damping scaling applied to all motors.

Default value: 1.0

AngularSpringScale

Type: float

Modifiers: transient

Overall spring scaling applied to all motors.

Default value: 1.0

bBlendOnPoke

Type: bool

Modifiers: transient

Whether we should just show animation until poked, then snap to physics, wait PokePauseTime, then blend back to animation over PokeBlendTime.

PhysicsBlend

Type: float

Modifiers: transient

Lets you manually control the physics/animation

Default value: 1.0

PokeBlendTime

Type: float

Modifiers: config

Time taken to blend from physics to animation.

Default value: 0.5

PokePauseTime

Type: float

Modifiers: config

Time between poking ragdoll and starting to blend back.

Default value: 0.5

PreviewAnimSet

Type: AnimSet

Modifiers: transient

AnimSet used for playing animations .

Property group 'Drawing'

ConstraintDrawSize

Type: float

Modifiers: config

Controls how large constraints are drawn in PhAT

Default value: 0.01

Property group 'Lighting'

Brightness

Type: float

Modifiers: config


Default value: 1.0

SkyBrightness

Type: float

Modifiers: config


Default value: 0.25

Property group 'MouseSpring'

HandleAngularDamping

Type: float

Modifiers: config


HandleAngularStiffness

Type: float

Modifiers: config


HandleLinearDamping

Type: float

Modifiers: config


HandleLinearStiffness

Type: float

Modifiers: config


Property group 'Poking'

PokeStrength

Type: float

Modifiers: config


Default value: 100.0

Property group 'Simulation'

bDrawContacts

Type: bool

Modifiers: config


FloorGap

Type: float

Modifiers: config


Default value: 25.0

GravScale

Type: float

Modifiers: config


Default value: 1.0

SimSpeed

Type: float

Modifiers: config


Default value: 1.0

Property group 'Snap'

AngularSnap

Type: float

Modifiers: config


Default value: 15.0

LinearSnap

Type: float

Modifiers: config


Default value: 2.0