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UE3:PhysicsAsset (UT3)

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UT3 Object >> PhysicsAsset
Package: 
Engine
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

BodySetup[edit]

Type: array<RB_BodySetup>

Modifiers: const, instanced

Array of RB_BodySetup objects. Stores information about collision shape etc. for each body. Does not include body position - those are taken from mesh.

ConstraintSetup[edit]

Type: array<RB_ConstraintSetup>

Modifiers: const, instanced

Array of RB_ConstraintSetup objects. Stores information about a joint between two bodies, such as position relative to each body, joint limits etc.

DefaultInstance[edit]

Type: PhysicsAssetInstance

Modifiers: const, instanced

Default per-instance paramters for this PhysicsAsset.

DefaultSkelMesh[edit]

Type: SkeletalMesh

Modifiers: const, editoronly

Default skeletal mesh to use when previewing this PhysicsAsset etc. Is the one that was used as the basis for creating this Asset.