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UE3:PhysicsAsset (UT3)
Object >> PhysicsAsset |
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Properties[edit]
BodySetup[edit]
Type: array<RB_BodySetup>
Modifiers: const, instanced
Array of RB_BodySetup objects. Stores information about collision shape etc. for each body. Does not include body position - those are taken from mesh.
ConstraintSetup[edit]
Type: array<RB_ConstraintSetup>
Modifiers: const, instanced
Array of RB_ConstraintSetup objects. Stores information about a joint between two bodies, such as position relative to each body, joint limits etc.
DefaultInstance[edit]
Type: PhysicsAssetInstance
Modifiers: const, instanced
Default per-instance paramters for this PhysicsAsset.
DefaultSkelMesh[edit]
Type: SkeletalMesh
Modifiers: const, editoronly
Default skeletal mesh to use when previewing this PhysicsAsset etc. Is the one that was used as the basis for creating this Asset.