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UE3:Player (UT3)
Object >> Player |
Contents
- Package:
- Engine
- Direct subclass:
- LocalPlayer
- This class in other games:
- RTNP, U1, UT, U2, U2XMP, UT2003, UE2Runtime, UT2004, UDK
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Player: Corresponds to a real player (a local camera or remote net player). Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Actor[edit]
Type: PlayerController
Modifiers: transient, const
ConfiguredInternetSpeed[edit]
Type: int
Modifiers: globalconfig
Default value: 10000
ConfiguredLanSpeed[edit]
Type: int
Modifiers: globalconfig
Default value: 20000
CurrentNetSpeed[edit]
Type: int
Modifiers: const
PP_DesaturationMultiplier[edit]
Type: float
Modifiers: config
Global multiplier for scene desaturation PP effect.
Default value: 1.0
PP_HighlightsMultiplier[edit]
Type: float
Modifiers: config
Global multiplier for scene highlights PP effect.
Default value: 1.0
PP_MidTonesMultiplier[edit]
Type: float
Modifiers: config
Global multiplier for scene midtones PP effect.
Default value: 1.0
PP_ShadowsMultiplier[edit]
Type: float
Modifiers: config
Global multiplier for scene shadows PP effect.
Default value: 1.0
Native functions[edit]
GetDownloadListInfo[edit]
Returns information about the currently active downloads (NOTE: Clientside only)
Parameters:
- DownloadList - Outputs the full list of files to be downloaded
- GUIDList - Outputs the raw (non-string) GUID list, which directly corresponds to 'DownloadList'
Returns:
- The total number of files to be downloaded
GetDownloadStatus[edit]
Retrieves information about the currently active file download
Parameters:
- File - Outputs the name of the file being downloaded
- Size - Outputs the size (in bytes) of the active download
- NumReceived - Outputs the number of bytes transferred thus far
- Optional - Outputs whether or not the current download is optional
Returns:
- Returns the download completion percentage
IsDownloading[edit]
Returns true if the client is currently downloading files from the server
SkipDownload[edit]
Allows script code to skip the currently active file download (NOTE: Clientside only)
SwitchController[edit]
Dynamically assign Controller to Player and set viewport.
Parameters:
- PC - new player controller to assign to player