From Unreal Wiki, The Unreal Engine Documentation Site
Latest revision as of 05:44, 17 January 2010
Structs[edit]
PostProcessSettings[edit]
Modifiers: native
- bool bOverride_EnableBloom
- Determines if bEnableBloom variable will be overridden.
- bool bOverride_EnableDOF
- Determines if bEnableDOF variable will be overridden.
- bool bOverride_EnableMotionBlur
- Determines if bEnableMotionBlur variable will be overridden.
- bool bOverride_EnableSceneEffect
- Determines if bEnableSceneEffect variable will be overridden.
- bool bOverride_AllowAmbientOcclusion
- Determines if bAllowAmbientOcclusion variable will be overridden.
- bool bOverride_OverrideRimShaderColor
- Determines if bOverrideRimShaderColor variable will be overridden.
- bool bOverride_Bloom_Scale
- Determines if Bloom_Scale variable will be overridden.
- bool bOverride_Bloom_InterpolationDuration
- Determines if Bloom_InterpolationDuration variable will be overridden.
- bool bOverride_DOF_FalloffExponent
- Determines if DOF_FalloffExponent variable will be overridden.
- bool bOverride_DOF_BlurKernelSize
- Determines if DOF_BlurKernelSize variable will be overridden.
- bool bOverride_DOF_BlurBloomKernelSize
- Determines if DOF_BlurBloomKernelSize variable will be overridden.
- bool bOverride_DOF_MaxNearBlurAmount
- Determines if DOF_MaxNearBlurAmount variable will be overridden.
- bool bOverride_DOF_MaxFarBlurAmount
- Determines if DOF_MaxFarBlurAmount variable will be overridden.
- bool bOverride_DOF_ModulateBlurColor
- Determines if DOF_ModulateBlurColor variable will be overridden.
- bool bOverride_DOF_FocusType
- Determines if DOF_FocusType variable will be overridden.
- bool bOverride_DOF_FocusInnerRadius
- Determines if DOF_FocusInnerRadius variable will be overridden.
- bool bOverride_DOF_FocusDistance
- Determines if DOF_FocusDistance variable will be overridden.
- bool bOverride_DOF_FocusPosition
- Determines if DOF_FocusPosition variable will be overridden.
- bool bOverride_DOF_InterpolationDuration
- Determines if DOF_InterpolationDuration variable will be overridden.
- bool bOverride_MotionBlur_MaxVelocity
- Determines if MotionBlur_MaxVelocity variable will be overridden.
- bool bOverride_MotionBlur_Amount
- Determines if MotionBlur_Amount variable will be overridden.
- bool bOverride_MotionBlur_FullMotionBlur
- Determines if MotionBlur_FullMotionBlur variable will be overridden.
- bool bOverride_MotionBlur_CameraRotationThreshold
- Determines if MotionBlur_CameraRotationThreshold variable will be overridden.
- bool bOverride_MotionBlur_CameraTranslationThreshold
- Determines if MotionBlur_CameraTranslationThreshold variable will be overridden.
- bool bOverride_MotionBlur_InterpolationDuration
- Determines if MotionBlur_InterpolationDuration variable will be overridden.
- bool bOverride_Scene_Desaturation
- Determines if Scene_Desaturation variable will be overridden.
- bool bOverride_Scene_HighLights
- Determines if Scene_HighLights variable will be overridden.
- bool bOverride_Scene_MidTones
- Determines if Scene_MidTones variable will be overridden.
- bool bOverride_Scene_Shadows
- Determines if Scene_Shadows variable will be overridden.
- bool bOverride_Scene_InterpolationDuration
- Determines if Scene_InterpolationDuration variable will be overridden.
- bool bOverride_RimShader_Color
- Determines if RimShader_Color variable will be overridden.
- bool bOverride_RimShader_InterpolationDuration
- Determines if RimShader_InterpolationDuration variable will be overridden.
- bool bEnableBloom
- Whether to use bloom effect.
- bool bEnableDOF
- Whether to use depth of field effect.
- bool bEnableMotionBlur
- Whether to use motion blur effect.
- bool bEnableSceneEffect
- Whether to use the material/ scene effect.
- bool bAllowAmbientOcclusion
- Whether to allow ambient occlusion.
- bool bOverrideRimShaderColor
- Whether to override the rim shader color.
- float Bloom_Scale
- Scale for the blooming.
- float Bloom_InterpolationDuration
- Duration over which to interpolate values to.
- float DOF_FalloffExponent
- Exponent to apply to blur amount after it has been normalized to [0,1].
- float DOF_BlurKernelSize
- affects the size of the Poisson disc kernel, can affect bloom as well
- float DOF_BlurBloomKernelSize
- the size of the bloom, only if EnableSeparateBloom in the post process node is checked, otherwise BlurKernelSize is used
- float DOF_MaxNearBlurAmount
- [0,1] value for clamping how much blur to apply to items in front of the focus plane.
- float DOF_MaxFarBlurAmount
- [0,1] value for clamping how much blur to apply to items behind the focus plane.
- Object.Color DOF_ModulateBlurColor
- Blur color for debugging etc.
- DOFEffect.EFocusType DOF_FocusType
- Controls how the focus point is determined.
- float DOF_FocusInnerRadius
- Inner focus radius.
- float DOF_FocusDistance
- Used when FOCUS_Distance is enabled.
- Object.Vector DOF_FocusPosition
- Used when FOCUS_Position is enabled.
- float DOF_InterpolationDuration
- Duration over which to interpolate values to.
- float MotionBlur_MaxVelocity
- Maximum blur velocity amount. This is a clamp on the amount of blur.
- float MotionBlur_Amount
- This is a scalar on the blur
- bool MotionBlur_FullMotionBlur
- Whether everything (static/dynamic objects) should motion blur or not. If disabled, only moving objects may blur.
- float MotionBlur_CameraRotationThreshold
- Threshhold for when to turn off motion blur when the camera rotates swiftly during a single frame (in degrees).
- float MotionBlur_CameraTranslationThreshold
- Threshhold for when to turn off motion blur when the camera translates swiftly during a single frame (in world units).
- float MotionBlur_InterpolationDuration
- Duration over which to interpolate values to.
- float Scene_Desaturation
- Desaturation amount.
- Object.Vector Scene_HighLights
- Controlling white point.
- Object.Vector Scene_MidTones
- Controlling gamma curve.
- Object.Vector Scene_Shadows
- Controlling black point.
- float Scene_InterpolationDuration
- Duration over which to interpolate values to.
- Object.LinearColor RimShader_Color
- Controlling rim shader color.
- float RimShader_InterpolationDuration
- Duration over which to interpolate values to.
Default values:
Property |
Value |
bAllowAmbientOcclusion |
True |
bEnableBloom |
True |
bEnableDOF |
False |
bEnableMotionBlur |
True |
bEnableSceneEffect |
True |
Bloom_InterpolationDuration |
1.0 |
Bloom_Scale |
1.0 |
bOverride_AllowAmbientOcclusion |
True |
bOverride_Bloom_InterpolationDuration |
True |
bOverride_Bloom_Scale |
True |
bOverride_DOF_BlurBloomKernelSize |
True |
bOverride_DOF_BlurKernelSize |
True |
bOverride_DOF_FalloffExponent |
True |
bOverride_DOF_FocusDistance |
True |
bOverride_DOF_FocusInnerRadius |
True |
bOverride_DOF_FocusPosition |
True |
bOverride_DOF_FocusType |
True |
bOverride_DOF_InterpolationDuration |
True |
bOverride_DOF_MaxFarBlurAmount |
True |
bOverride_DOF_MaxNearBlurAmount |
True |
bOverride_DOF_ModulateBlurColor |
True |
bOverride_EnableBloom |
True |
bOverride_EnableDOF |
True |
bOverride_EnableMotionBlur |
True |
bOverride_EnableSceneEffect |
True |
bOverride_MotionBlur_Amount |
True |
bOverride_MotionBlur_CameraRotationThreshold |
True |
bOverride_MotionBlur_CameraTranslationThreshold |
True |
bOverride_MotionBlur_FullMotionBlur |
True |
bOverride_MotionBlur_InterpolationDuration |
True |
bOverride_MotionBlur_MaxVelocity |
True |
bOverride_OverrideRimShaderColor |
True |
bOverride_RimShader_Color |
True |
bOverride_RimShader_InterpolationDuration |
True |
bOverride_Scene_Desaturation |
True |
bOverride_Scene_HighLights |
True |
bOverride_Scene_InterpolationDuration |
True |
bOverride_Scene_MidTones |
True |
bOverride_Scene_Shadows |
True |
bOverrideRimShaderColor |
False |
DOF_BlurBloomKernelSize |
16.0 |
DOF_BlurKernelSize |
16.0 |
DOF_FalloffExponent |
4.0 |
DOF_FocusDistance |
0.0 |
DOF_FocusInnerRadius |
2000.0 |
DOF_FocusType |
FOCUS_Distance |
DOF_InterpolationDuration |
1.0 |
DOF_MaxFarBlurAmount |
1.0 |
DOF_MaxNearBlurAmount |
1.0 |
DOF_ModulateBlurColor |
Member |
Value |
A |
255 |
B |
255 |
G |
255 |
R |
255 |
|
MotionBlur_Amount |
0.5 |
MotionBlur_CameraRotationThreshold |
45.0 |
MotionBlur_CameraTranslationThreshold |
10000.0 |
MotionBlur_FullMotionBlur |
True |
MotionBlur_InterpolationDuration |
1.0 |
MotionBlur_MaxVelocity |
1.0 |
RimShader_Color |
Member |
Value |
A |
1.0 |
B |
0.827726 |
G |
0.585973 |
R |
0.47044 |
|
RimShader_InterpolationDuration |
1.0 |
Scene_Desaturation |
0.0 |
Scene_HighLights |
Member |
Value |
X |
1.0 |
Y |
1.0 |
Z |
1.0 |
|
Scene_InterpolationDuration |
1.0 |
Scene_MidTones |
Member |
Value |
X |
1.0 |
Y |
1.0 |
Z |
1.0 |
|
Scene_Shadows |
Member |
Value |
X |
0.0 |
Y |
0.0 |
Z |
0.0 |
|