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UE3:SceneCaptureCubeMapComponent (UDK)

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UDK Object >> Component >> ActorComponent >> SceneCaptureComponent >> SceneCaptureCubeMapComponent
Package: 
Engine
This class in other games:
UT3

SceneCaptureCubeMapComponent

Allows a scene capture to up to 6 2D texture render targets

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'Capture'[edit]

FarPlane[edit]

Type: float

far plane clip distance

Default value: 500.0

NearPlane[edit]

Type: float

near plane clip distance

Default value: 20.0

TextureTarget[edit]

Type: TextureRenderTargetCube

texture targets for the six cubemap faces

Internal variables[edit]

WorldLocation[edit]

Type: Object.Vector

Modifiers: private, const, transient, native

world location based on parent transform