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UE3:SceneCaptureReflectComponent (UT3)

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UT3 Object >> Component >> ActorComponent >> SceneCaptureComponent >> SceneCaptureReflectComponent
Package: 
Engine
This class in other games:
UDK

SceneCaptureReflectComponent

Captures the reflection of the current view to a 2D texture render target.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'Capture'[edit]

ScaleFOV[edit]

Type: float

scale field of view so that there can be some overdraw

Default value: 1.0

TextureTarget[edit]

Type: TextureRenderTarget2D

render target resource to set as target for capture

Default values[edit]

Property Value
FrameRate 1000.0