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UE3:SceneCaptureReflectComponent (UDK)
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Object >> Component >> ActorComponent >> SceneCaptureComponent >> SceneCaptureReflectComponent |
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SceneCaptureReflectComponent
Captures the reflection of the current view to a 2D texture render target.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'Capture'[edit]
ScaleFOV[edit]
Type: float
scale field of view so that there can be some overdraw
Default value: 1.0
TextureTarget[edit]
Type: TextureRenderTarget2D
render target resource to set as target for capture
Default values[edit]
Property | Value |
---|---|
FrameRate | 1000.0 |