Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

Difference between revisions of "UE3:SeqAct AddFloat (UDK)"

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Revision as of 05:24, 17 January 2010

Package: 
Engine
This class in other games:
UT3


Properties

Property group 'SeqAct_AddFloat'

ValueA

Type: float


ValueB

Type: float


Internal variables

FloatResult

Type: float


IntResult

Type: int


Default values

Property Value
ObjCategory "Math"
ObjName "Add Float"
VariableLinks[0]
Member Value
ExpectedType Class'Engine.SeqVar_Float'
LinkDesc "A"
PropertyName 'ValueA'
VariableLinks[1]
Member Value
ExpectedType Class'Engine.SeqVar_Float'
LinkDesc "B"
PropertyName 'ValueB'
VariableLinks[2]
Member Value
bWriteable True
ExpectedType Class'Engine.SeqVar_Float'
LinkDesc "FloatResult"
PropertyName 'FloatResult'
VariableLinks[3]
Member Value
bWriteable True
ExpectedType Class'Engine.SeqVar_Int'
LinkDesc "IntResult"
PropertyName 'IntResult'