The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE3:SeqAct_ApplySoundNode (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_ApplySoundNode
Package: 
Engine
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'SeqAct_ApplySoundNode'[edit]

ApplyNode[edit]

Type: SoundNode

Modifiers: editinline


PlaySound[edit]

Type: SoundCue


Default values[edit]

Property Value
ObjCategory "Sound"
ObjName "Apply Sound Node"