Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:SeqAct_ChangeCollision (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_ChangeCollision
Package: 
Engine
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'SeqAct_ChangeCollision'[edit]

bBlockActors[edit]

Type: bool


bCollideActors[edit]

Type: bool


bIgnoreEncroachers[edit]

Type: bool


Default values[edit]

Property Value
ObjCategory "Actor"
ObjName "Change Collision"