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UE3:SeqAct_ChangeCollision (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_ChangeCollision |
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Properties[edit]
Property group 'SeqAct_ChangeCollision'[edit]
bBlockActors[edit]
Type: bool
bCollideActors[edit]
Type: bool
bIgnoreEncroachers[edit]
Type: bool
Default values[edit]
Property | Value |
---|---|
ObjCategory | "Actor" |
ObjName | "Change Collision" |