I love the smell of UnrealEd crashing in the morning. – tarquin
UE3:SeqAct_ChangeCollision (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_ChangeCollision |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'SeqAct_ChangeCollision'
bBlockActors
Type: bool
bCollideActors
Type: bool
bIgnoreEncroachers
Type: bool
Default values
Property | Value |
---|---|
ObjCategory | "Actor" |
ObjName | "Change Collision" |