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UE3:SeqAct_ControlGameMovie (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Latent >> SeqAct_ControlGameMovie
Package: 
GameFramework


Properties

Property group 'Movie'

EndOfRenderingMovieFrame

Type: int

When the fading from audio and video to just audio should occur *

Default value: -1

MovieName

Type: string

Which movie to play

StartOfRenderingMovieFrame

Type: int

When the fading in from just audio to audio and video should occur *

Default value: -1

Default values

Property Value
bAutoActivateOutputLinks False
InputLinks[0]
Member Value
LinkDesc "Play"
InputLinks[1]
Member Value
LinkDesc "Stop"
OutputLinks[0]
Member Value
LinkDesc "Out"
OutputLinks[1]
Member Value
LinkDesc "Movie Completed"
VariableLinks[0]
Member Value
ExpectedType Class'Engine.SeqVar_String'
LinkDesc "MovieName"
PropertyName 'MovieName'