Cogito, ergo sum
UE3:SeqAct_DelaySwitch (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 06:45, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 4))
Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Latent >> SeqAct_DelaySwitch |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties[edit]
Property group 'SeqAct_DelaySwitch'[edit]
LinkCount[edit]
Type: int
Default value: 1
Internal variables[edit]
CurrentIdx[edit]
Type: int
Modifiers: transient
NextLinkTime[edit]
Type: float
Modifiers: transient
SwitchDelay[edit]
Type: float
Modifiers: transient
Default values[edit]
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
ObjCategory | "Switch" | ||||||||
ObjName | "Delayed" | ||||||||
OutputLinks[0] |
|
||||||||
VariableLinks[0] |
|
||||||||
VariableLinks[1] |
|