I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE3:SeqAct_DisplayChapterTitleBase (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_DisplayChapterTitleBase
Package: 
GameFramework
Direct subclass:
UTSeqAct_DisplayChapterTitle

Base class for DisplayingChapter titles on the screen. Each game should sub class this and do their own Activated() function

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'SeqAct_DisplayChapterTitleBase'[edit]

TotalDisplayTime[edit]

Type: float


Default value: 6.0

TotalFadeTime[edit]

Type: float


Default value: 2.0

Default values[edit]

Property Value
bCallHandler False
ObjClassVersion 2
ObjName "Display Chapter Title"