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Difference between revisions of "UE3:SeqAct LevelStreamingBase (UDK)"
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− | {{ | + | {{infobox class |
+ | | package = Engine | ||
+ | | parent1 = SeqAct_Latent | ||
+ | | parent2 = SequenceAction | ||
+ | | parent3 = SequenceOp | ||
+ | | parent4 = SequenceObject | ||
+ | | parent5 = Object | ||
+ | | abstract = yes | ||
+ | }} | ||
+ | {{autogenerated}} | ||
+ | SeqAct_LevelStreamingBase | ||
+ | |||
+ | Base Kismet action exposing loading and unloading of levels. | ||
+ | |||
+ | ==Properties== | ||
+ | ===Property group 'SeqAct_LevelStreamingBase'=== | ||
+ | ====bMakeVisibleAfterLoad==== | ||
+ | '''Type:''' [[bool]] | ||
+ | |||
+ | Whether to make the level immediately visible after it finishes loading | ||
+ | |||
+ | '''Default value:''' True | ||
+ | |||
+ | ====bShouldBlockOnLoad==== | ||
+ | '''Type:''' [[bool]] | ||
+ | |||
+ | Whether we want to force a blocking load | ||
+ | |||
+ | ===Default values=== | ||
+ | {| class="list defaults" | ||
+ | ! Property | ||
+ | ! Value | ||
+ | |- | ||
+ | | {{tl|InputLinks||SequenceOp}}[0] | ||
+ | | | ||
+ | {| class="list defaults" | ||
+ | ! {{tl|SeqOpInputLink||SequenceOp structs|Member}} | ||
+ | ! Value | ||
+ | |- | ||
+ | | LinkDesc | ||
+ | | "Load" | ||
+ | |} | ||
+ | |- | ||
+ | | {{tl|InputLinks||SequenceOp}}[1] | ||
+ | | | ||
+ | {| class="list defaults" | ||
+ | ! {{tl|SeqOpInputLink||SequenceOp structs|Member}} | ||
+ | ! Value | ||
+ | |- | ||
+ | | LinkDesc | ||
+ | | "Unload" | ||
+ | |} | ||
+ | |- | ||
+ | | {{tl|ObjCategory||SequenceObject}} | ||
+ | | "Level" | ||
+ | |} |
Revision as of 06:24, 17 January 2010
Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Latent >> SeqAct_LevelStreamingBase |
- Package:
- Engine
- Direct subclasses:
- SeqAct_LevelStreaming, SeqAct_MultiLevelStreaming
- This class in other games:
- UT3
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
SeqAct_LevelStreamingBase
Base Kismet action exposing loading and unloading of levels.
Properties
Property group 'SeqAct_LevelStreamingBase'
bMakeVisibleAfterLoad
Type: bool
Whether to make the level immediately visible after it finishes loading
Default value: True
bShouldBlockOnLoad
Type: bool
Whether we want to force a blocking load
Default values
Property | Value | ||||
---|---|---|---|---|---|
InputLinks[0] |
|
||||
InputLinks[1] |
|
||||
ObjCategory | "Level" |