Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE3:SeqAct_RandomSwitch (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Switch >> SeqAct_RandomSwitch
Package: 
Engine
This class in other games:
UT3


Properties[edit]

AutoDisabledIndices[edit]

Type: array<int>

List of indices we've already used once and disabled (for when bLooping and bAutoDisableLinks are both checked) *

Default values[edit]

Property Value
ObjName "Random"
VariableLinks[0]
Member Value
bWriteable True
LinkDesc "Active Link"
MinVars 0