Cogito, ergo sum

UE3:SeqAct_RandomSwitch (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Switch >> SeqAct_RandomSwitch
Package: 
Engine
This class in other games:
UT3


Properties

AutoDisabledIndices

Type: array<int>

List of indices we've already used once and disabled (for when bLooping and bAutoDisableLinks are both checked) *

Default values

Property Value
ObjName "Random"
VariableLinks[0]
Member Value
bWriteable True
LinkDesc "Active Link"
MinVars 0