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UE3:SeqAct_SetCameraTarget (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_SetCameraTarget
Package: 
Engine
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'SeqAct_SetCameraTarget'[edit]

TransitionParams[edit]

Type: Camera.ViewTargetTransitionParams

Modifiers: const

Parameters that define how the camera will transition to the new target.

Default value:

Member Value
BlendExp 2.0
BlendFunction VTBlend_Cubic

Internal variables[edit]

CameraTarget[edit]

Type: Actor

Modifiers: transient

Internal. Holds a ref to the new desired camera target.

Default values[edit]

Property Value
ObjCategory "Camera"
ObjClassVersion 2
ObjName "Set Camera Target"
VariableLinks[1]
Member Value
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "Cam Target"
MaxVars 255
MinVars 1