Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:SeqAct_SetPATAState (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_SetPATAState
Package: 
UTGame
This class in other games:
UT3


Properties[edit]

Property group 'SeqAct_SetPATAState'[edit]

NewState[edit]

Type: PhysAnimTestActor.EPATAState


Default values[edit]

Property Value
ObjCategory "DemoGame"
ObjName "Set PhysAnimTestActor State"