My program doesn't have bugs. It just develops random features.

UE3:SeqAct_ToggleDynamicChannel (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_ToggleDynamicChannel

Contents

Package: 
Engine
This class in other games:
UT3

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
InputLinks[0]
Member Value
LinkDesc "Turn On"
InputLinks[1]
Member Value
LinkDesc "Turn Off"
InputLinks[2]
Member Value
LinkDesc "Toggle"
ObjCategory "Toggle"
ObjName "Toggle Dynamic Channel"
VariableLinks[0]
Member Value
LinkDesc "Light"
PropertyName