My program doesn't have bugs. It just develops random features.

UE3:SeqAct_VelocityLoop (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Latent >> SeqAct_VelocityLoop
Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'SeqAct_VelocityLoop'[edit]

LoopSound[edit]

Type: SoundCue


Internal variables[edit]

bPlayingSound[edit]

Type: bool


SoundSources[edit]

Type: array<Actor>

Modifiers: transient


TotalVelocity[edit]

Type: float

Modifiers: transient


Default values[edit]

Property Value
InputLinks[0]
Member Value
LinkDesc "Start"
InputLinks[1]
Member Value
LinkDesc "Stop"
ObjCategory "DemoGame"
ObjName "Velocity Loop"
VariableLinks[1]
Member Value
ExpectedType Class'Engine.SeqVar_Float'
LinkDesc "Velocity"
MaxVars 255
MinVars 1