Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:SeqCond_IsAlive (UDK)
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Object >> SequenceObject >> SequenceOp >> SequenceCondition >> SeqCond_IsAlive |
Contents
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- Engine
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Default values[edit]
Property | Value | ||||||
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ObjName | "Is Alive" | ||||||
OutputLinks[0] |
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OutputLinks[1] |
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VariableLinks[0] |
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