Cogito, ergo sum
UE3:SeqCond_IsLoggedIn (UDK)
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Revision as of 05:24, 17 January 2010 by (Talk)
Object >> SequenceObject >> SequenceOp >> SequenceCondition >> SeqCond_IsLoggedIn |
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Used to determine how many players are currently logged in
Properties
Property group 'SeqCond_IsLoggedIn'
NumNeededLoggedIn
Type: int
The number of users that need to be logged in for it to activate as true
Default values
Property | Value | ||||||||
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ObjName | "Is Logged In" | ||||||||
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OutputLinks[1] |
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Events
CheckLogins
event bool CheckLogins ()
Checks with the OnlineSubsystem to determine if there are enough people logged in