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UE3:SeqEvent_Death (UDK)
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Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_Death |
Contents
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Event which is activated by the gameplay code when a pawn dies. Originator: either the Pawn that died or the Controller for that Pawn Instigator: the pawn that died. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value |
---|---|
bPlayerOnly | False |
ObjCategory | "Pawn" |
ObjName | "Death" |