Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:SeqEvent_PlayerSpawned (UDK)
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Revision as of 05:47, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 5))
Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_PlayerSpawned |
Contents
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Properties
SpawnPoint
Type: Object
Default values
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
ObjCategory | "Player" | ||||||||||
ObjName | "Player Spawned" | ||||||||||
VariableLinks[1] |
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