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UE3:SeqEvent_SeeDeath (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_SeeDeath |
Contents
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Despite the name, seem to be activated anytime a pawn is killed in the game. Originator: the pawn that owns this event Instigator: the pawn that was killed Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value | ||||||||||||
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bPlayerOnly | False | ||||||||||||
ObjCategory | "Pawn" | ||||||||||||
ObjName | "See Death" | ||||||||||||
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