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Difference between revisions of "UE3:SeqEvent SequenceActivated (UDK)"

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m (1 revision: class descriptions for UDK January update (part 5))
 
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Latest revision as of 06:47, 17 January 2010

UDK Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_SequenceActivated
Package: 
Engine
This class in other games:
UT3

Activated once a sequence is activated by another operation. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'SeqEvent_SequenceActivated'[edit]

InputLabel[edit]

Type: string

Text label to use on the sequence input link

Default value: "Default Input"

Default values[edit]

Property Value
bPlayerOnly False
MaxTriggerCount 0
ObjName "Sequence Activated"