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UE3:SpriteComponent (UDK)

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Revision as of 05:48, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 5))

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UDK Object >> Component >> ActorComponent >> PrimitiveComponent >> SpriteComponent
Package: 
Engine
This class in other games:
UT3


Properties[edit]

Property group 'SpriteComponent'[edit]

bIsScreenSizeScaled[edit]

Type: bool


ScreenSize[edit]

Type: float


Default value: 0.1

Sprite[edit]

Type: Texture2D


Default value: Texture2D'EditorResources.S_Actor'

U[edit]

Type: float


UL[edit]

Type: float


V[edit]

Type: float


VL[edit]

Type: float


Native functions[edit]

SetSprite[edit]

simulated native function SetSprite (Texture2D NewSprite)

Change the sprite texture used by this component

SetSpriteAndUV[edit]

simulated native function SetSpriteAndUV (Texture2D NewSprite, int NewU, int NewUL, int NewV, int NewVL)

Change the sprite texture and UVs used by this component

SetUV[edit]

simulated native function SetUV (int NewU, int NewUL, int NewV, int NewVL)

Change the UVs used by this component