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UE3:TextureMovie (UT3)

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UT3 Object >> Surface >> Texture >> TextureMovie
Package: 
Engine
This class in other games:
UDK

TextureMovie Movie texture support base class.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'TextureMovie'[edit]

AddressX[edit]

Type: Texture.TextureAddress

The addressing mode to use for the X axis.

AddressY[edit]

Type: Texture.TextureAddress

The addressing mode to use for the Y axis.

AutoPlay[edit]

Type: bool

Whether the movie should automatically start playing when it is loaded.

Default value: True

Looping[edit]

Type: bool

Whether the movie should loop when it reaches the end.

Default value: True

MovieStreamSource[edit]

Type: EMovieStreamSource

Select streaming movie from memory or from file for playback

Internal variables[edit]

Data[edit]

Type: Object.UntypedBulkData_Mirror{FByteBulkData}

Modifiers: native, const

Raw compressed data as imported.

Decoder[edit]

Type: CodecMovie

Modifiers: const, transient

Instance of decoder.

DecoderClass[edit]

Type: class<CodecMovie>

Modifiers: const

Class type of Decoder that will be used to decode Data.

Default value: Class'Engine.CodecMovieFallback'

Format[edit]

Type: Texture.EPixelFormat

Modifiers: const

The format of the texture data.

Paused[edit]

Type: bool

Modifiers: const

Whether the movie is currently paused.

ReleaseCodecFence[edit]

Type: pointer{FRenderCommandFence}

Modifiers: native, const, transient

Set in order to synchronize codec access to this movie texture resource from the render thread

SizeX[edit]

Type: int

Modifiers: const

The width of the texture.

SizeY[edit]

Type: int

Modifiers: const

The height of the texture.

Stopped[edit]

Type: bool

Modifiers: const

Whether the movie is currently stopped.

Default value: True

Default values[edit]

Property Value
NeverStream True

Enums[edit]

EMovieStreamSource[edit]

Select streaming movie from memory or from file for playback

MovieStream_File 
stream directly from file
MovieStream_Memory 
load movie contents to memory

Native functions[edit]

Pause[edit]

native function Pause ()

Pauses the movie.

Play[edit]

native function Play ()

Plays the movie and also unpauses.

Stop[edit]

native function Stop ()

Stops movie playback.