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UE3:UIAction_ActivateLevelEvent (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_ActivateLevelEvent
Package: 
Engine
This class in other games:
UDK

Allows designers to activate remote events in the current level.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved

Properties[edit]

Property group 'UIAction_ActivateLevelEvent'[edit]

EventName[edit]

Type: name

Name of the event to activate

Default value: 'DefaultEvent'

Default values[edit]

Property Value
bAutoActivateOutputLinks False
ObjCategory "Level"
ObjName "Activate Level Event"
OutputLinks[0]
Member Value
LinkDesc "Failed"
OutputLinks[1]
Member Value
LinkDesc "Success"
VariableLinks[0]
Member Value
bHidden True
bWriteable True
ExpectedType Class'Engine.SeqVar_Int'
LinkDesc "Player Index"
PropertyName
VariableLinks[1]
Member Value
LinkDesc "Gamepad Id"
PropertyName 'GamepadID'