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UE3:UIAction_ActivateState (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_ChangeState >> UIAction_ActivateState

Contents

Package: 
Engine

This action changes (or appends) the UIState specified by NewState for the widgets associated with the Target variable link.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
ObjName "Activate UI State"