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UE3:UIAction_PlaySound (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Latent >> SeqAct_PlaySound >> UIAction_PlaySound |
- Package:
- Engine
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This class allows the PlaySound action to be used in the UI. The only change in this class is to force the Target array to be a player variable.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
Default values
Property | Value | ||||
---|---|---|---|---|---|
ObjName | "Play Sound UI" | ||||
VariableLinks[0] |
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Events
IsValidUISequenceObject
event bool IsValidUISequenceObject (optional UIScreenObject TargetObject)
Overrides: SequenceObject.IsValidUISequenceObject
Determines whether this class should be displayed in the list of available ops in the UI's kismet editor.
Parameters:
- TargetObject - the widget that this SequenceObject would be attached to.
Returns:
- TRUE if this sequence object should be available for use in the UI kismet editor