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UE3:UIAction_Scene (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_Scene
Package: 
Engine
Direct subclasses:
UIAction_CloseScene, UIAction_OpenScene
This class in other games:
UDK

Base class for all actions that manipulate scenes.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'UIAction_Scene'[edit]

Scene[edit]

Type: UIScene

the scene that this action will manipulate

Default values[edit]

Property Value
bAutoActivateOutputLinks False
bCallHandler False
OutputLinks[0]
Member Value
LinkDesc "Success"
OutputLinks[1]
Member Value
LinkDesc "Failed"
VariableLinks[0]
Member Value
LinkDesc "Scene"
PropertyName 'Scene'

Events[edit]

IsValidLevelSequenceObject[edit]

event bool IsValidLevelSequenceObject ()

Overrides: UIAction.IsValidLevelSequenceObject

Determines whether this class should be displayed in the list of available ops in the level kismet editor.

Returns:

TRUE if this sequence object should be available for use in the level kismet editor