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UE3:UIAction_Scene (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_Scene |
- Package:
- Engine
- Direct subclasses:
- UIAction_CloseScene, UIAction_OpenScene
- This class in other games:
- UDK
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Base class for all actions that manipulate scenes.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'UIAction_Scene'[edit]
Scene[edit]
Type: UIScene
the scene that this action will manipulate
Default values[edit]
Property | Value | ||||||
---|---|---|---|---|---|---|---|
bAutoActivateOutputLinks | False | ||||||
bCallHandler | False | ||||||
OutputLinks[0] |
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OutputLinks[1] |
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VariableLinks[0] |
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Events[edit]
IsValidLevelSequenceObject[edit]
event bool IsValidLevelSequenceObject ()
Overrides: UIAction.IsValidLevelSequenceObject
Determines whether this class should be displayed in the list of available ops in the level kismet editor.
Returns:
- TRUE if this sequence object should be available for use in the level kismet editor