Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UIComp_ContextMenuListPresenter (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Component >> UIComponent >> UIComp_ListComponentBase >> UIComp_ListPresenterBase >> UIComp_ListPresenter >> UIComp_ListPresenterCascade >> UIComp_ContextMenuListPresenter |
- Package:
- Engine
- Within class:
- UIContextMenu
- Implemented interfaces:
- CustomPropertyItemHandler
- This class in other games:
- UT3
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Custom list presenter class for the UIContextMenu.
Default values[edit]
Property | Value |
---|---|
bDisplayColumnHeaders | False |
ListItemOverlay[0] | UITexture'Engine.Default__UIComp_ContextMenuListPresenter:NormalOverlayTemplate' |
ListItemOverlay[1] | UITexture'Engine.Default__UIComp_ContextMenuListPresenter:ActiveOverlayTemplate' |
ListItemOverlay[2] | UITexture'Engine.Default__UIComp_ContextMenuListPresenter:SelectionOverlayTemplate' |
ListItemOverlay[3] | UITexture'Engine.Default__UIComp_ContextMenuListPresenter:HoverOverlayTemplate' |
Subobjects[edit]
ActiveOverlayTemplate[edit]
Class: Engine.UITexture
Inherits from: UIComp_ListPresenterCascade.ActiveOverlayTemplate
No new values.
HoverOverlayTemplate[edit]
Class: Engine.UITexture
Inherits from: UIComp_ListPresenterCascade.HoverOverlayTemplate
No new values.
NormalOverlayTemplate[edit]
Class: Engine.UITexture
Inherits from: UIComp_ListPresenterCascade.NormalOverlayTemplate
No new values.
SelectionOverlayTemplate[edit]
Class: Engine.UITexture
Inherits from: UIComp_ListPresenterCascade.SelectionOverlayTemplate
No new values.