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UE3:UIEvent_ComboboxValueChanged (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceEvent >> UIEvent >> UIEvent_ValueChanged >> UIEvent_ComboboxValueChanged
Package: 
Engine

This event is activated when the value of a UIComboBox is changed.

Copyright 2007 Epic Games, Inc. All Rights Reserved

Default values[edit]

Property Value
ObjName "Combobox Value Changed"
OutputLinks[0]
Member Value
LinkDesc "Text Changed"
OutputLinks[1]
Member Value
LinkDesc "Item Selected"
VariableLinks[3]
Member Value
ExpectedType Class'Engine.SeqVar_String'
LinkDesc "Text Value"
MaxVars 255
MinVars 1
VariableLinks[4]
Member Value
ExpectedType Class'Engine.SeqVar_Int'
LinkDesc "Current Item"
MaxVars 255
MinVars 1
VariableLinks[5]
Member Value
ExpectedType Class'Engine.SeqVar_Int'
LinkDesc "Current List Index"
MaxVars 255
MinVars 1

Events[edit]

IsValidUISequenceObject[edit]

event bool IsValidUISequenceObject (optional UIScreenObject TargetObject)

Overrides: UIEvent.IsValidUISequenceObject

Determines whether this class should be displayed in the list of available ops in the UI's kismet editor.

Parameters:

  • TargetObject - the widget that this SequenceObject would be attached to.

Returns:

TRUE if this sequence object should be available for use in the UI kismet editor