Mostly Harmless
UE3:UIEvent_OnLeaveState (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceEvent >> UIEvent >> UIEvent_State >> UIEvent_OnLeaveState |
Contents
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This event is activated when a widget leaves its current state.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value |
---|---|
Description | "Activated whenever a widget leaves a menu state, such as disabled or focused" |
ObjName | "Leave State" |
ObjPosX | 424 |
ObjPosY | 384 |