Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UIScrollbarMarkerButton (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UIRoot >> UIScreenObject >> UIObject >> UIButton >> UIScrollbarButton >> UIScrollbarMarkerButton |
- Package:
- Engine
- Within class:
- UIScrollbar
- This class in other games:
- UT3
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A special button used as the marker in the UIScrollbar class. It processes input axis events while in the pressed state and sends notifications to the owning scrollbar widget.
Subobjects[edit]
BackgroundImageTemplate[edit]
Class: Engine.UIComp_DrawImage
Inherits from: UIScrollbarButton.BackgroundImageTemplate
Property | Value |
---|---|
StyleResolverTag | 'MarkerStyle' |
WidgetEventComponent[edit]
Class: Engine.UIComp_Event
Inherits from: UIScrollbarButton.WidgetEventComponent
No new values.
Delegates[edit]
OnButtonDragged[edit]
delegate OnButtonDragged (UIScrollbarMarkerButton Sender, int PlayerIndex)
Called when the user presses the button and draggs it with a mouse
Parameters:
- Sender - the button that is submitting the event
- PlayerIndex - the index of the player that generated the call to this method; used as the PlayerIndex when activating UIEvents; if not specified, the value of GetBestPlayerIndex() is used instead.