Cogito, ergo sum
UE3:UIState_Pressed (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Implemented interfaces:
- UIEventContainer
- This class in other games:
- UT3
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Activated when a widget that responds to mouse button clicks receives a button down event, and is deactivated when the widget receives the corresonding button up event.
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Note: native because C++ code activates this state